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By: The Learning Company
Age(s): 9 to 12  

Packaging: Sleeve
Product ID# 1337

Cluefinders Mystery Mansion Arcade. A secret mastermind has lured the ClueFinders into a trap!

It's late at night and the ClueFinders are responding to a message from Joni's Uncle Horace.  They approach a mysterious, sinister-looking house.  Joni is eager to go inside, but the other ClueFinders think that the message might be a fake, sent to fool them.  And LapTrap, of course, is scared to death.  The house has a high-tech "command center," with a large table and video monitors along the wall.  Seated at the table are four villains from previous ClueFinders adventures - Fletcher Limburger, Alistair Loveless, Pericles Lear, and Ms. Rose.  An unknown person sits at the center of the table, identity obscured - the mastermind of the entire affair.  This person has asked the other villains to do what no one else has been able to do: trap the ClueFinders once and for all.

You must guide Owen, Santiago, and Leslie through their arcade traps, collect special "powers," and then help Joni.  Joni cannot complete her multi-player arcade trap until all the ClueFinders are together.  This final arcade game is long and challenging, and if Owen, Leslie, or Santiago run out of special powers, they must go back to their own arcade games to get more.  Can you help the ClueFinders escape from their arcade traps and reveal the identity of the mastermind?

Cluefinders Mystery Mansion Arcade

$2.98Price
  • System Requirements Windows 95, 98, Me, 2000, or XP (Windows 7 (32-bit) as tested by Children's Software Online) Macintosh System 8.6 to System 9.x, OS X **Does not run on newer computers with Windows 7 or 8 (64-bit) or Macintosh 10+ **
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